Yet Another Incremental Game (but this time about coding)

Yet Another Incremental Game (but this time about coding)

Yet Another Incremental Game (But This Time About Coding) is an idle clicker about... coding (thanks, Captain Obvious). Smash your keyboard, spawn code, and discover the questionable joy of programming.

Open game in Steam
Previous gameMagic Hero Incremental Next gameIdleOn - The Incremental MMO
Yet Another Incremental Game (but this time about coding)

Description

Every key you mash writes real code. Every file you ship makes the number go up. An incremental game about programming: you start hammering a keyboard one character at a time, and end up running an army of AI agents that write the code, fix the bugs, and quietly make you obsolete. Just like real life. No coding knowledge required. Rolling your face across the keyboard is a valid strategy. Hire the AI that replaces youSix specialist agents work around the clock: one generates files, one hunts bugs, one trains the others. Overclock them for double speed — if your bits can pay for it. Ship client projects200-file codebases across eleven programming languages, bugs included. Launch a project, point your assistant at it, and watch the files get shipped one after another. Build a machine that prints bitsPlace components on a grid and chain them into production lines. Power supplies, crawlers, RAM, databases — each one feeds the next, and the whole thing keeps humming while you do something else. Bend the numbers with a skill treeDozens of nodes, several with no level cap at all. Pour your skill points into typing power, agent efficiency, or golden files, and rewrite the curve in your favour. Then throw it all awayPrestige wipes your progress and hands you a permanent multiplier. Then you do it again, faster. This is where the real run begins. Also in the boxCode review — pull requests arrive in real time. Approve, reject, or fix them to keep tech debt under control.

Training — specialize in any of eleven languages for permanent bonuses that stack across your whole save.

Idle progress — your agents keep coding while the game is closed. Log off, come back rich.

150+ achievements, Steam Cloud saves, and full Steam Deck support.

Why Early AccessThe core loop is finished and stable — typing, agents, projects, skill tree, prestige. The machine expansion, daily community challenges, and build sharing are still being built, and they are being built with player feedback. The roadmap is public and I read every review.

Updates

No updates yet.

Share this game

Comments 0

No comments yet. Start the conversation.

Player ratings

IncrementalHub
5.0 / 51 ratings

This game was added recently. Steam review ratings will appear here soon.

BEFORE YOU PLAY

At a glance

Genre
Incremental
Payment
Paid game
Platforms
Windows, macOS, Linux, Steam

GAMEPLAY & PROGRESSION

What makes Yet Another Incremental Game (but this time about coding) distinctive

Yet Another Incremental Game (but this time about coding) starts as a keyboard-driven incremental game: each character produces code, and shipped files advance the rising numbers. You can then launch client projects and send an assistant through their codebases while files are delivered one by one. Progression expands from manual typing to six specialist AI agents, grid-based production lines, a skill tree, and prestige resets that trade a wiped run for a permanent multiplier. The game also includes idle progress while closed, so agents continue coding between sessions.

From keyboard input to automated production

The initial action is hammering the keyboard one character at a time to generate code. Later, six specialist agents divide the work between file generation, bug hunting and training, while overclocking can make them run at double speed when you can pay the bit cost. Grid components such as power supplies, crawlers, RAM and databases can also be chained into production lines.

Projects, bugs and code review

Client projects use 200-file codebases across eleven programming languages, with bugs included. You launch a project, direct an assistant at it, and watch files ship sequentially. Real-time pull requests add an intervention layer: approve, reject or fix them to keep tech debt under control.

Skill investment and permanent bonuses

Skill points can be placed into typing power, agent efficiency or golden files through a tree with dozens of nodes; some nodes have no level cap. Training lets you specialize in any of eleven languages for permanent bonuses that stack across the whole save, giving language choice a progression role beyond the project runs.

Prestige and between-session progress

Prestige is an explicit reset: it wipes current progress and awards a permanent multiplier, after which you repeat the loop faster. Separately, the idle system keeps agents coding while the game is closed, so returning later can provide accumulated progress.

GOOD TO KNOW

Questions about Yet Another Incremental Game (but this time about coding)

Do I need coding knowledge to play Yet Another Incremental Game (but this time about coding)?

No. The source explicitly says that no coding knowledge is required and describes rolling your face across the keyboard as a valid strategy.

What happens when you prestige?

Prestige wipes your progress and gives you a permanent multiplier. You then restart the loop with that multiplier and run through it again faster.

Does progress continue while the game is closed?

Yes. The described idle-progress system keeps the AI agents coding while the game is closed, allowing you to return to accumulated progress.

What platforms support Yet Another Incremental Game (but this time about coding)?

The catalogue lists Windows, Mac, Linux and Steam. The description also states that the game has full Steam Deck support.

IncrementalHub

Create your account

Save games and submit your own projects.

Reset password

We will send a password reset link.