Get Rid Of Those Corners

Get Rid Of Those Corners

Clear all sides of the shapes inhabiting this geometric incremental game to trigger unpredictable physical chain reactions, powered by over 130 upgrades available in your skill tree.

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Get Rid Of Those Corners

Description

Get Rid Of Those Corners is a geometric incremental game with an unexpected twist. Break as many shapes as possible by getting close to them within your radius of action. Collect vertices and buy upgrades that will let you get rid of more sides on your next run! Forcefully propel the captured shapes so they crash against the map walls, dealing massive damage until they are reduced to ashes. Your mission is clear: restore that primitive world made up entirely of perfectly round circles. Key FeaturesTrigger Chain Reactions: Unleash unpredictable physical chaos.

Reduce the World to Ashes: Eliminate the corners of the maps.

Upgrade Tree: Invest your vertices to become unstoppable.

Break Shapes: Dismantle geometry from the inside out.

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IncrementalHub
5.0 / 51 ratings

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BEFORE YOU PLAY

At a glance

Genre
Incremental
Payment
Paid game
Platforms
Windows, Steam

GAMEPLAY & PROGRESSION

What makes Get Rid Of Those Corners distinctive

Get Rid Of Those Corners is a geometric incremental game built around breaking shapes from close range. You approach shapes within your radius of action, dismantle their sides, and collect vertices from the process. Those vertices fund upgrades in a skill tree, helping you remove more sides on your next run. Captured shapes can also be forcefully propelled into map walls, creating physical chain reactions that damage nearby geometry and push each map toward a world made entirely of circles.

Close-range geometric breaking

The central action is positioning yourself close to shapes so they fall within your radius of action. You then break them from the inside out, removing their sides and collecting vertices as the basic resource for progression.

Vertices and the upgrade tree

Vertices are spent on upgrades rather than being a separate objective. The skill tree contains over 130 upgrades, and its stated purpose is to let you eliminate more sides on subsequent runs, linking each run’s shape-breaking to longer-term progression.

Physics-driven chain reactions

Captured shapes can be forcefully propelled into the walls around the map. The impacts deal damage until the shapes turn to ashes, while the resulting physical chain reactions introduce an unpredictable way to clear geometry beyond simply approaching individual shapes.

GOOD TO KNOW

Questions about Get Rid Of Those Corners

What is the gameplay loop in Get Rid Of Those Corners?

Approach shapes within your radius of action, break their sides, collect vertices, and spend those vertices on skill-tree upgrades. The upgrades let you remove more sides on the next run, while captured shapes can be launched into walls to cause damaging chain reactions.

Which platforms are listed for Get Rid Of Those Corners?

The catalogue lists Windows and Steam as the supported platforms.

How many upgrades does the skill tree contain?

The source describes more than 130 upgrades in the skill tree. These upgrades are tied to spending collected vertices and improving how many sides you can remove on a subsequent run.

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